We Become What We Behold
Play We Become What We Behold online for free. 1 Player, 2D, Adventure game with amazing gameplay.
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We Become What We Behold
We Become What We Behold

About This Game
We Become What Behold is a point-and-click game with a strong message. As a player, you step into the shoes of a news reporter tasked with observing the lives of the people of a town.
Inhabitants of the town are circles, squares, and even crickets. All are busy with their own lives, walking around the city square. Some are angry while some are loving.Â
Your job is to catch interesting scenes and broadcast news on a jumbotron. But here is the twist: the people of this town do not appreciate peaceful news at all. So, capture minor misunderstandings, amplify them, and see how people react accordingly.Â
We Become What Behold offers 5 minutes of playing time. However, what the game emphasizes is enormous.Â
In We Become What Behold, you will experience a psychological phenomenon known as "negativity bias". This concept was first proposed by two psychologists in 1982. They suggested that humans are more influenced by negative news revoking conflict, violence, and fear. We can say that this bias is deeply transfused in human cognition.Â
The game's developer, Nicky Case, has masterfully incorporated this notion into the gameplay, allowing players to witness its effects firsthand in a tragicomic way.
Controls
- Hover your mouse to move the camera
- Left click to capture
How to Play We Become What Behold
- The scene is yours. Go and capture silly scenes of conflicts, exaggerate the news, and guide people to a craze.Â
- With a left click, take pictures of unusual events.
- Find the unhappy individuals walking around and observe them closely. When they take action (this might be yelling at someone or something bigger), picture them.Â
- Each piece of news will negatively influence and offend people. Soon they'll split into groups, increasing the conflict more and more.
- Repeat this vicious circle until the violence starts and see how the media corrupts and disrupts the peace in society.
- Despite all the negativity bias, WBWWB offers funny and entertaining gameplay.
Developer
Nicky Case created this game.
Editor's Note
What I love most about the game is how the developer, Nicky Case, kept the gameplay and visuals simple so as not to overshadow the game's thought-provoking concept. This is why he features people as small stickmen with circle and square heads.Â
Despite the simplicity, the artworks and sounds of WBWWB are well-crafted.Â
In conclusion, I think We Become What We Behold is a kind of game that many game designers might admire for its authenticity and regret not having thought of themselves.
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What is We Become What We Behold?
We Become What We Behold is a thought - provoking point - and - click game developed by Nicky Case. In this 2D HTML5 game, players assume the role of a news reporter in a town populated by circles, squares, and crickets. The game lasts about 5 minutes but conveys a powerful message about the 'negativity bias' in human cognition. Players capture and broadcast news, which can lead to increased conflict in the town, showing how the media can disrupt social peace.
How to play We Become What We Behold?
Basic Controls
Controlling the game is straightforward. Hover your mouse to move the camera around the town square, allowing you to observe the activities of the inhabitants. When you spot an interesting or conflict - filled scene, left - click your mouse to capture it. This captured image will then be used to broadcast news on the jumbotron. The simple mouse - based controls make it easy for players to engage with the game and start influencing the town's dynamics.
Game Objective
The main objective of We Become What We Behold is to witness the impact of negative news on society. As a news reporter, you need to find and capture minor misunderstandings among the town's inhabitants. By broadcasting these exaggerated news stories, you'll see the people split into groups and the conflict escalate. Your goal is to keep repeating this cycle until violence breaks out, demonstrating how the media can corrupt and disrupt the peace in a community.
Pro Tips
To make the most of your gameplay, focus on the unhappy individuals in the town. Observe them closely and wait for them to take action, such as yelling at someone. These are great moments to capture. Try to exaggerate the news as much as possible to increase the impact on the townspeople. Also, pay attention to how different groups form and interact. Understanding these dynamics can help you drive the conflict to a higher level more effectively.
Key features of We Become What We Behold
Powerful Social Commentary
We Become What We Behold offers a profound social commentary on the 'negativity bias' in human nature. It shows how humans are more influenced by negative news involving conflict, violence, and fear. Through the gameplay, players can directly witness how the media, by amplifying minor issues, can disrupt social peace and cause division in a community. This makes the game not just an entertainment but also a platform for self - reflection on our media consumption habits.
Simple yet Engaging Gameplay
The game features simple point - and - click gameplay, which is easy to pick up for players of all ages. With just a mouse, players can move the camera and capture scenes. However, the simplicity doesn't mean it's boring. The escalating conflict and the ability to influence the town's development keep players engaged throughout the 5 - minute gameplay, creating a sense of immersion and curiosity.
Unique Visual Style
The game uses a unique 2D visual style with inhabitants represented as circles, squares, and crickets. This minimalist approach keeps the focus on the message rather than on elaborate graphics. The simple visuals also give the game a somewhat light - hearted and comical feel, even though the underlying message is serious, making it more accessible and appealing to a wider audience.
Short but Impactful
Despite its short playing time of about 5 minutes, We Become What We Behold leaves a lasting impact. In this brief period, players can experience the entire process of how a peaceful town descends into chaos due to the spread of negative news. It effectively conveys its message in a concise manner, making it a great option for those looking for a quick yet meaningful gaming experience.
FAQs
Play Comments
Alice
This game is a real eye - opener. It made me think about how the media can shape our perception and cause unnecessary chaos. The simple gameplay also makes it really addictive.
Bob
I was surprised by how much of an impact this short game could have. It's a great way to understand the concept of negativity bias in a fun and interactive way.
Charlie
The visuals are simple but effective. They don't distract from the important message. I found myself getting really involved in trying to see how far I could push the conflict.
Diana
As a journalism student, this game is a great example of the power and responsibility of the media. It's easy to play and yet has a deep meaning.
Ethan
I love how the game shows the cause - and - effect relationship between the news we broadcast and the town's situation. It's a great way to learn about social dynamics.
Fiona
This game is both funny and thought - provoking. It's a unique experience that I would recommend to anyone looking for something different.
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